Wipeout Pulse & Pure Sony PSP Game bundle

  • £14.99


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Description

Wipeout Pure

WipEout Pure is the first adaptation for the PSP of the long-running Wipeout series. Players take part in a futuristic racing league known as the FX300 Racing League and control a fast hovercrafts on tight, cornering tracks, vying for first place in one of many tournaments. There are ten anti-gravity vehicles available to use (two need to be unlocked), each with their own characteristics in speed, handling and acceleration. Vehicles are further divided into classes that are unlocked gradually. In later classes most of the vehicles become much faster and require more precise steering at fast speeds. In the same vein, players can unlock new tournaments.

There are a total of sixteen tracks to race on: twelve designed from the ground up for the PSP, as well as four classic Wipeout tracks. Each track has its own obstacles, as well as weapon pick-ups (both offensive and defensive) and speed boosters. The different game modes include single races, tournaments of sets of races, time trial and zone races. In the zone races the player goes through a number of increasingly difficult zones on his own without the ability to slow down until the vehicle explodes because of collision damage. New game elements are unlocked through the Tournament mode.

The game features wireless play over ad-hoc mode (PSP-to-PSP). It was also the first PSP game to support downloadable content with extra teams, tracks and PSP skins. Some of these packs are only available for specific regional versions. The European version of the game supports game sharing.

Wipeout Pulse

Like the other titles in the series, WipEout Pulse is a futuristic racing game where players control a hovercraft-like vehicle that hovers above the ground and can reach very high speeds. The game is set in 2207 where players take part in the FX400 Anti-Gravity Racing League with courses all over the world.

The vehicles are divided over different teams (twelve including downloads), each with their own characteristics based on handling, speed, acceleration and more. While racing, moving over pads provides boosts or both offensive and defensive power-ups such as shields, rockets, a wall of fire, autopilot, a gun or a turbo boost. Instead of using weapons, they can now also be absorbed to restore the energy levels. A single button is used to accelerate, with regular steering and also air brakes for sharp corners. The visuals are very fast and the soundtrack consists of mostly electronic tracks, a hallmark of the series.

The base game consists of twelve tracks, but these can be driven in both directions (designated by black or white in the title name). New to the track design are waterfall-like drops, loops and corkscrews. At certain section the vehicle is glued to the track to pass these. Entirely new to the series is the revamped progression system. As usual, new tracks and faster models need to be unlocked by winning races, but instead of a linear model these are now grouped as hexagon-clustered grids with different modes of play. When available, players can choose any of the sections to participate in a time trial, single race, head-to-head, eliminator games (returning from Wipeout 3) and Zone games (introduced in Wipeout Fusion) where the vehicle constantly accelerates and transforms into faster models until all health is depleted. A certain amount of races need to be won to access a new grid, but using this system some difficult races can be avoided or ignored. In all races the vehicles are destroyed when all energy is depleted. Based on the performance a bronze, silver or gold medal is awarded and there are three difficulty settings.

Using the vehicle of a certain team regularly is awarded with a loyalty system. The game supports game sharing and multiplayer modes using both Ad Hoc and Infrastructure as access. Up to 30 mp3 files can be loaded on a memory stick to use as the in-game soundtrack, there is photo mode to take screenshots during replays and on the game's official website players can design their own car skins using a flash client to use in the game. As with the previous games, there are many expansion packs that introduce new teams and tracks.


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