Call of Duty x 10 Microsoft Xbox 360 Game Bundle
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Condition: Very Good. Everything is in Very Good condition. Fully tested and working.
Call of Duty 2
A re-release of Call of Duty 2 that includes bonuses.
The Xbox 360 version bonus content includes:
- Extra playable content: the game includes a token good for the Skirmish map pack (contains two multiplayer maps, playable online, via system link, or split screen) redeemable via Xbox Live Marketplace. Original Call of Duty 2 users can also download the extra content from Marketplace for 400 Microsoft points.
- Developer extras: see a "behind the scenes" video with developer Infinity Ward, as well as mission walkthroughs with developer commentary.
- WWII documentary: Watch "Rangers Lead the Way," a historical account of the assault on Point du Hoc.
Call of Duty 3
Call of Duty 3 delivers the intensity of being closer than ever to the fury of combat during the battle for the Liberation of Paris, the most harrowing campaign of WWII, known as The Normandy Breakout. Through a seamless narrative, Call of Duty 3 delivers the rush of unrelenting battle and breathtaking action of the Allied offensive that changed the fate of the world.
A fresh approach in the long running Call of Duty franchise with the original developers back behind the wheel, chapter 4 has the player assume the role of a British S.A.S. squad member in various missions over Europe, as well as a U.S. Marine in the Middle East, fighting against an fictive global terrorism driving persona.
Without breaking the traditions of its heritage, Call of Duty 4 is a true military-based FPS, only this time it has the player fight in a fictive setting and in a modern-day world, against modern enemies and ditto weapons. There are various campaign-based missions that enable the player to take the role of two different soldiers, from two different kinds of military enforcement disciplines. As usual, multiplayer is also available with different game modes.
The missions in the single player campaign give various tasks to accomplish and take the player through many twists as the plot unfolds. A large arsenal of weapons is available, offering diverse options to suit different playing styles. For the first time, the game does not run on an id Tech engine, but a proprietary 3D engine based on the id Tech standards, with physics, dynamic lighting, bloom and depth-of-field.
Modern Warfare 2
Call of Duty: Modern Warfare 2's single-player-campaign called "For the Record" begins five years after the events in Call of Duty 4: Modern Warfare. The world is once again at the brink of destruction. The Russians, originally defeated by the Americans, make Zhakaev a hero and threaten once again the peace on earth. Worse: they get help by a known terrorist who tries everything to let escalate the tension into a full-scale-war. In the middle: the player. During his missions he will slip into the shoes of PFC. Joseph Allen, Sgt. Gary "Roach" Sanderson who is a member of Task-Force 141 and the hero of the first game, Captain "Soap" McTavish – leader of said task-force.
As it's predecessor, Call of Duty: Modern Warfare 2 is a first-person-shooter that provides a fairly linear but heavily scripted and action-oriented single-player-experience. The missions take the player all over the world shooting, sneaking and driving through enemy lines to fulfill his various objectives like blowing up a fueling station. To fight all those hordes of ever respawning enemies, he has access to a large collection of modern-world-weaponry but can only carry two weapons plus grenades at a time.
This is also true for the multiplayer-mode of the game which again features an extensive ranking system with the players gaining experience points for killing enemies, winning a round or completing objectives. Once enough experience points have been collected, the player advances in rank and unlocks new game-modes (ranging from deathmatch to pure team-oriented modes), new dog-tags and new weapons and abilities with which he can create his own custom class besides the five standard classes available. Also available is a coop-game-mode for two players called "Spec Ops" featuring several missions going on besides the main campaign in three different difficulty-settings with several different objectives including getting from A to B in a certain amount of time. These missions can also be completed alone however.
Modern Warfare 3
The eighth main entry into the Call of Duty series, and the third in the Modern Warfare sub series, Modern Warfare 3 is a direct sequel to Call of Duty: Modern Warfare 2. In this first-person shooter the story picks up at the end of the previous game as Russia's invasion into the United States continues, but the war has now engulfed Europe, with Great Britain, France and Germany participating, allied to the US. The player once again takes on the role of various characters throughout the campaign, including 'Soap' Mctavish from the previous game, as well as several new ones, including Frost and Sandman, members of the US Delta Force.
Next to the main story campaign with its scripted gameplay, MW3 features two cooperative game modes. The first is Spec Ops, making a return from the previous game. It has the players perform brief missions and a star is awarded based on the performance. The second is the new Survival Mode, where players fight off different waves of enemy soldiers which get progressively harder.
The multiplayer portion comes with the usual game modes (Deathmatch, Team Deathmatch, Capture the Flag, ...). In addition to these, several new game modes have been included. The first is called Kill Confirmed and requires the player to retrieve the dog tags of defeated enemies for the kill to register. The opposing team can also retrieve it to deny the player's kill. Another one, Team Defender, involves teams capturing a single flag on the map and keeping it for as long as possible to score the most points. There are also several pre-made modes for private matches, such as Infection (kill enemies to recruit them), Drop Zone (hold a zone for points and care packages), Team Juggernaut (each team has an AI Juggernaut character), and Gun Game (every player only has a pistol and three bullets, and earns extra guns and bullets by getting kills).
The Killstreak reward system from the previous games for multiplayer has been scrapped in favour of the new Pointstreak system. Points are earned by completing additional challenges, next to just raking in kills. The rewards are organized in three strike packages: Assault, Support, and Specialist, each with new options and perks as they are unlocked.
Along with this game the Call of Duty: Elite service is introduced, a service that tracks player statistics and has social networking and smartphone integration. It is free, but subscribers who pay a monthly fee receive DLC, and can participate in competitions to win prizes. It also integrates with the earlier Call of Duty: Black Ops.
Ghosts takes place in an alternate timeline, and centres on a conflict between the United States and The Federation, a coalition of southern american countries. The two factions have been at war for ten years, and entire cities have been destroyed. As with previous Call of Duty games, the player takes control of a number of characters from different points of view from the conflict, but the story is told largely from the point of view of a US 'Ghost' team, a special forces team specialising in the clandestine and the covert as they track down a former Ghost that has been captured and brainwashed by the Federation.
As with all Call of Duty: Ghosts has a large multiplayer portion. Standard CoD modes such as free for all and Team deathmatch make an appearance, along with Ground War, which rotates between Domination and Team Deathmatch and Blitz, which is similar to capture the flag, but instead of having flags, players must get to portals located at the enemy spawn point in order to score.
Call of Duty: Black Ops is the seventh edition of the Call of Duty FPS franchise, which is set during the Cold War theater, and casts the player in the role of various special forces soldiers conducting covert top secret operations colloquially known as 'black ops' that which governments maintain deniable knowledge of. As with previous Call of Duty games, the player will switch between different characters engaged in operations around the globe that include Vietnam, Russia, Cuba and Laos. The two primary characters are soldiers Alex Mason and CIA agent Jason Hudson, members of the black ops group known as the Studies and Observations Group (SOG), who have been tasked with investigating and dealing with the Nova-6, an experimental Soviet chemical weapon.
As with its predecessors, Black Ops comes with online and offline multiplayer support that features the usual game modes including Free-for-All, Team Deathmatch and Capture the Flag, during which players will once again earn XP points and gain new ranks. Returning from Treyarch's previous Call of Duty outing, World at War is a zombie co-op mode that allows two players to play together offline and four players online. Players will be able to earn CoD Points, which are awarded as the player earns XP, with CoD Points being awarded at a rate of 1 for every 10XP earned. These can then be put on bets on special 'wager matches', which if won gives the player additional CoD Points and XP.
A new feature in Black Ops is the Create a Class 2.0, which allows players to more extensively customize their multiplayer character, including dog tags, camo patterns, emblem and gun sight reticules. Also included for the first time to a CoDgame is the ability to pilot aircraft which comes in the form of the Hind helicopter gunship and the SR-71 Blackbird stealth plane.
Black Ops II
Black Ops II is the ninth main title in the Call of Duty first-person shooter franchise and the sequel to Call of Duty: Black Ops. It is set primarily in the near future of 2025 with one third of the game also taking place in the late 1980s. The timelines and story are connected through the playable characters of Alex Mason and Frank Woods in the past, and David Mason — the son of Alex Mason — in the future timeline. The future missions also feature an aged Woods giving exposition for the 1980s backdrop and share the same villain, Raul Menendez, who's decades long vendetta is the primary focus of the single player campaign. The plot centers on a new cold war between China and The United States over REE (Rare Earth Elements) and its manipulation by Menendez. It has an emphasis on unmanned drones and other robotic technology — a first for the series. Another first for the series is the ability to customize multiplayer-style loadouts before each mission as well as a far less linear campaign. The player can now make choices throughout the storyline that can affect small aspects such as the appearance of NPCs all the way to major decisions that can change the ending entirely. There are new sandbox-style missions dubbed Strike Force. Playing similar to a real-time strategy game, these missions give the player the opportunity to command troops and drones from an overhead view but with the option to zoom into any one of the units, at which point the gameplay switches to standard first-person shooter controls and gameplay. Strike Force is implemented within the campaign and has repercussions on the storyline depending on how the player performs.
Multiplayer comes with familiar game modes (Deathmatch, Domination, Kill Confirmed, etc) and ranking. The loadout system has however been changed to a new ten-point system that is unlike any prior title in the series. Players are given 10 points to use on weapons, attachments, and perks, each costing 1 point. The game also introduces wildcards, players can choose up to 3, which allows players to break the rules of create-a-class by either, having three attachments on their primary weapon, two perks of the first tier, or more lethal grenades, but more points are used. The playercard, stats tracking and emblem creation from Black Ops return as well as theater mode and combat training (which is now integrated into multiplayer as a playlist). Dedicated servers return to the PC version albeit with restrictions. Players cannot host servers themselves; rather Activision hosts them and they must still be joined through the now standard matchmaking system. Killstreaks have been renamed scorestreaks as points now factor in as well as kills — encouraging less camping and more playing of the objective. New scorestreaks include lightning strikes (similar to napalm strikes and mortar strikes of the past), unmanned dragonfire drones which hunt down and kill enemy players, among others. Returning strikes include dogs, RC-XD exploding cars, and franchise standards such as the UAV and care packages.
The Call of Duty: Elite service is now free and new league matches have been introduced. Similar to games like StarCraft II, league matches put a player into a division (Bronze, Silver, etc) after which they play on a competitive ladder with other players of similar skill. League games have comprehensive stat tracking and leaderboards available to all players through the Elite service.
World at War
Call of Duty: World at War is, like its predecessors, a straightforward military first-person shooter with authentic weaponry like the Thompson Sub Machine Gun or the Arisaka Rifle Type 99, and fairly linear but heavily scripted levels that put the player right in the middle of the action with several NPC-controlled team mates always on his side to aid him and add to the atmosphere. The objectives in these missions range from clearing houses from enemies to planting bombs or defend a position. And instead of using medipacks or something similar to heal himself up, the player just needs to get out of fire for a few seconds to regenerate to full health. New this time around is the co-op campaign for up to four players, allowing everyone to play through the whole single player together with friends.
The first campaign begins on August 17, 1942 somewhere on the Makin-Atoll in the Asian-Pacific region where Pvt. Miller sits in a hut and has to watch how his squadmates are brutally murdered by Japanese soldiers. But as one soldier approaches him and prepares for the killing blow, an American bayonet comes out of his stomach. Now the roles are turned and in the following operations Pvt. Miller, under the supervision of Sgt. Roebuck, stills his lust for vengeance by helping the American troops drive back the yellow menace in recreations of real missions like "Operation Watchtower".
The second campaign puts the player in the shoes of Pvt. Petrenko and begins on September 17, 1942 in Stalingrad. Lying in a pool of blood, watching how the Germans put one more bullet in his dying comrades, the private survives and under the helpful guidance of Sgt. Reznov begins his journey through the destroyed city to the main goal: killing General Heinrich Amsel.
The game also features a multiplayer mode similar to the one from Call of Duty 4: Modern Warfare with the playtypes Deathmatch, Team Deathmatch, Capture the Flag, and Search & Destroy in which one team needs to plant a bomb at one of two objectives and the other needs to defend both. The ranking system also makes a return. For every kill or completed objective the player gains experience points and levels up to unlock additional weaponry, attachments or abilities granting a higher accuracy and such. These then can be used to create up to five custom classes in addition to the five pre-defined ones (Rifleman, Light Gunner, Heavy Gunner, Close Assault and Sniper).
Call of Duty Advanced Warfare
Call of Duty: Advanced Warfare envisions the powerful battlegrounds of the future, where both technology and tactic have evolved to usher in a new era of combat for the franchise. Delivering a stunning performance, Academy Award winning actor Kevin Spacey stars as Jonathan Irons -- one of the most powerful men in the world -- shaping this chilling vision of the future of war. The game takes place in a plausible future in which technological progress and today's military practices have converged with powerful consequences. In this carefully researched and crafted vision of the future, Private Military Corporations (PMCs) have become the dominant armed forces for countless nations outsourcing their military needs, redrawing borders and rewriting the rules of war. And Jonathan Irons, the founder and president of the world's largest PMC, Atlas Corporation, is at the center of it all.
Suit up for combat in exoskeletons that evolve every aspect of a soldier's battle readiness, enabling combatants to deploy with an advanced lethality and eliminating the need for specialization. Players experience enhanced player movement and verticality through boost jumps and grappling, covert cloaking abilities, and biomechanics that provide unparalleled strength, awareness, endurance, and speed. With the advent of the exoskeleton and newly advanced armor and weaponry, every soldier commands tactical freedom in any terrain unlike ever before, fundamentally changing the way gamers play Call of Duty across all modes
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