Call of Duty Modern Warfare & World at War Nintendo Wii Game Bundle
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A fresh approach in the long running Call of Duty franchise with the original developers back behind the wheel, chapter 4 has the player assume the role of a British S.A.S. squad member in various missions over Europe, as well as a U.S. Marine in the Middle East, fighting against an fictive global terrorism driving persona.
Without breaking the traditions of its heritage, Call of Duty 4 is a true military-based FPS, only this time it has the player fight in a fictive setting and in a modern-day world, against modern enemies and ditto weapons. There are various campaign-based missions that enable the player to take the role of two different soldiers, from two different kinds of military enforcement disciplines. As usual, multiplayer is also available with different game modes.
The missions in the single player campaign give various tasks to accomplish and take the player through many twists as the plot unfolds. A large arsenal of weapons is available, offering diverse options to suit different playing styles. For the first time, the game does not run on an id Tech engine, but a proprietary 3D engine based on the id Tech standards, with physics, dynamic lighting, bloom and depth-of-field.
The first campaign begins on August 17, 1942 somewhere on the Makin-Atoll in the Asian-Pacific region where Pvt. Miller sits in a hut and has to watch how his squadmates are brutally murdered by Japanese soldiers. But as one soldier approaches him and prepares for the killing blow, an American bayonet comes out of his stomach. Now the roles are turned and in the following operations Pvt. Miller, under the supervision of Sgt. Roebuck, stills his lust for vengeance by helping the American troops drive back the yellow menace in recreations of real missions like "Operation Watchtower".
The second campaign puts the player in the shoes of Pvt. Petrenko and begins on September 17, 1942 in Stalingrad. Lying in a pool of blood, watching how the Germans put one more bullet in his dying comrades, the private survives and under the helpful guidance of Sgt. Reznov begins his journey through the destroyed city to the main goal: killing General Heinrich Amsel.
The game also features a multiplayer mode similar to the one from Call of Duty 4: Modern Warfare with the playtypes Deathmatch, Team Deathmatch, Capture the Flag, and Search & Destroy in which one team needs to plant a bomb at one of two objectives and the other needs to defend both. The ranking system also makes a return. For every kill or completed objective the player gains experience points and levels up to unlock additional weaponry, attachments or abilities granting a higher accuracy and such. These then can be used to create up to five custom classes in addition to the five pre-defined ones (Rifleman, Light Gunner, Heavy Gunner, Close Assault and Sniper).
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