Devil May Cry 3 Code 2 Vergil Book
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Condition: Good to Very Good. There is slight staining nothing major.
Arkham introduces Vergil to the Seven Sins and they begin the process of resurrecting the Temen-ni-gru. Only one who carries the blood of Sparda can return the names of the Seven Sins and break the chains that bind them. Vergil and Arkham remain wary of each other and aloof, and even go so far as to have Alice ferry messages between them so they do not have to speak to each other more than necessary.
While Vergil and Arkham conspire, Dante attempts to track down a murderer, as a favor for a bartender, but ends up in a trap laid by a demon that takes inspiration from the Mad Hatter. Here, Rebellion tastes powerful demon blood and temporarily awakens, a sign of Dante's burgeoning demonic power. However, he has marginal control over his new form, as if drunk on power. The Mad Hatter attempts to trick Dante into releasing one of the Seven Sins, but Dante refuses to fall for it. As Dante struggles to control his power, he is saved by Vergil, who appears to release the sin and, with it, its strange effect on Dante.
The reunion is nothing akin to heartwarming as the brothers make clear their opposing intentions. They fight over control of both halves of the Perfect Amulet, but they are evenly matched and neither is able to kill the other. After the encounter, both go their separate ways, each with his own half of the amulet.